Webinar - Unreal Engine for Architecture

Fabrice

Join visualization specialist Fabrice Bourrelly in this, the first of four webinars, that focus on using Unreal Engine for architecture. If you are new to Unreal Engine this webinar is the perfect introduction! 

Using models of Philip Johnson's Glass House and Tadao Ando's Church of Light, Fabrice will illustrate how Unreal Engine brings the emotion, mood and atmosphere of offline-quality rendering to the real-time, immersive and interactive experience of virtual and augmented reality.

Follow-up webinars in the series will get more technical and focus on how-to topics such as: data import, lighting, and materials. Join us to learn more!

April
27

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Unreal Engine
April
27


Webinar - Unreal Engine for Architecture

Register to receive news about future Unreal Engine Enterprise events and webinars. Use of this site is subject to the Epic Games Privacy Policy.

Unreal Engine
April
27


Webinar - Unreal Engine for Architecture

Register to receive news about future Unreal Engine Enterprise events and webinars. Use of this site is subject to the Epic Games Privacy Policy.

Unreal Engine
April
27


Webinar - Unreal Engine for Architecture

Register to receive news about future Unreal Engine Enterprise events and webinars. Use of this site is subject to the Epic Games Privacy Policy.